Since The Yard appeared in Madden 21, it has been loved by many players. In Madden 22, The Yard is back and renamed the course. Courses are usually in a specific position in Madden 22. If you play in that particular position, there will indeed be a considerable improvement. Each profession has different abilities and skills, and some also provide other rating upgrades, etc. This plays an essential role in the Madden 22 game because players need to choose one from different natures and choose a profession. Therefore, in Madden 22 The Yard, let’s take a look at the attributes, skills, and abilities of all these courses!
Notes: At the beginning of Madden’s 22 season, upgrade the level as soon as possible to earn MUT 22 Coins, don’t buy packs!
The General
Recommended Physique | Bruiser |
Position | QB |
Abilities | Bazooka (X-Factor), Hot Route Master, Protected, Pocket Deadeye |
Skills | Power, Accuracy, Pocket Presence, Stability, Speed |
Rating Adjustments | Break Sack +2, Throw Under Pressure -5 |
Lightspeed
Recommended Physique | Agile |
Position | QB |
Abilities | Truzz (X-Factor), Escape Artist, Fastbreak, Dashing Deadeye |
Skills | Power, Ball Carrier, Accuracy, Quickness, Speed |
Rating Adjustments | Acceleration +2, Deep Throw Accuracy -3 |
The Shadow
Recommended Physique | Balanced |
Position | QB |
Abilities | First One Free (X-Factor), Spin Cycle, Clutch, Human Joystick |
Skills | Ball Carrier, Quickness, Speed, Skill Moves, Stability, Fitness |
Rating Adjustments | None |
Juggernaut
Recommended Physique | Bruiser |
Position | HB |
Abilities | Freight Train (X-Factor), Bulldozer, Arm Bar, Tank |
Skills | Ball Carrier, Quickness, Speed, Skill Moves, Stability, Fitness |
Rating Adjustments | Stamina +2, Acceleration -3, Change of Direction -3 |
Double Agent
Recommended Physique | Agile |
Position | HB |
Abilities | Satellite (X-Factor), Backfield Mismatch, RB Apprentice, Short in Elite |
Skills | Ball Carrier, Quickness, Speed, Skill Moves, Catching, Fitness |
Rating Adjustments | Catch +2, Speed -3 |
Moonshot
Recommended Physique | Balanced |
Position | WR |
Abilities | Mosses (X-Factor), Outside Apprentice, Deep Out Elite, Deep in Elite |
Skills | Catching, Speed, Quickness, Skill Moves, Fitness |
Rating Adjustments | None |
Pathfinder
Recommended Physique | Bruiser |
Position | WR |
Abilities | YAC them Up (X-Factor), WR Apprentice, Grab-N-Go, Closer |
Skills | Catching, Speed, Quickness, Stability, Fitness |
Rating Adjustments | Acceleration +2, Change of Direction +2, Speed -3 |
Lucky 7’s
Recommended Physique | Agile |
Position | WR |
Abilities | RAC them Up (X-Factor), Slot Apprentice, Matchup Nightmare, Slot-O-Matic |
Skills | Catching, Speed, Quickness, Skill Moves, Stability, Fitness |
Rating Adjustments | Catch +5, Acceleration -4, Change of Direction -4 |
Hawk
Recommended Physique | Agile |
Position | LB |
Abilities | Zone Hawk (X-Factor), Short Route KO, Medium Route KO, Lurker |
Skills | Coverage, Tackling, Quickness, Speed, Catching |
Rating Adjustments | Hit Power +2, Speed -3 |
Infiltrator
Recommended Physique | Bruiser |
Position | LB |
Abilities | Avalanche (X-Factor), Lumberjack, Strip Specialist, Secure Tackler |
Skills | Tackling, Run Stopping, Quickness, Speed, Fitness |
Rating Adjustments | Fitness +2, Block Shedding -3 |
Mojo
Recommended Physique | Agile |
Position | WR |
Abilities | Bottleneck (X-Factor), Pick Artist, Route Appearance, Deep Route KO |
Skills | Coverage, Catching, Quickness, Speed, Tackling |
Rating Adjustments | Man Coverage +2, Zone Coverage +2, Catch -3 |
The Freak
Recommended Physique | Balanced |
Position | LB |
Abilities | Wrecking Ball (X-Factor), Energizer, Under Pressure, Tackle Supreme |
Skills | Tackling, Ball Carrier, Skill Moves, Speed, Stability, Quickness, Coverage |
Rating Adjustments | None |
Goliath
Recommended Physique | Agile |
Position | LB |
Abilities | Vanguard (X-Factor), Honorary Lineman, Backlash, Short Out Elite |
Skills | Tackling, Speed, Quickness, Catching, Coverage, Stability, Skill Moves |
Rating Adjustments | Man Coverage +2, Zone Coverage +2, Tackle -3 |
Hitman
Recommended Physique | Balanced |
Position | QB |
Abilities | Shutdown (X-Factor), Acrobat, Gusty Scrambler, Tip Drill |
Skills | Power, Pocket Improv, Tackling, Quickness, Speed, Coverage, Stability |
Rating Adjustments | None |
Conclusion:
As shown above, all skills in Madden 22 can be upgraded with five skill points. In addition, the OVR for all courses is 80, except for generals, infiltrators, and magic. General started users from 79 OVR, while Infiltrator and Mojo started from 81 OVR. Through the content of this article, I hope you can have a better gaming experience in Madden 22 The Yard.