Madden 22: The list guide to The Yard all classes for skills, abilities

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Since The Yard appeared in Madden 21, it has been loved by many players. In Madden 22, The Yard is back and renamed the course. Courses are usually in a specific position in Madden 22. If you play in that particular position, there will indeed be a considerable improvement. Each profession has different abilities and skills, and some also provide other rating upgrades, etc. This plays an essential role in the Madden 22 game because players need to choose one from different natures and choose a profession. Therefore, in Madden 22 The Yard, let’s take a look at the attributes, skills, and abilities of all these courses!

Notes: At the beginning of Madden’s 22 season, upgrade the level as soon as possible to earn MUT 22 Coins, don’t buy packs!

The General

Recommended PhysiqueBruiser
PositionQB
AbilitiesBazooka (X-Factor), Hot Route Master, Protected, Pocket Deadeye
SkillsPower, Accuracy, Pocket Presence, Stability, Speed
Rating AdjustmentsBreak Sack +2, Throw Under Pressure -5
The General

Lightspeed

Recommended PhysiqueAgile
PositionQB
AbilitiesTruzz (X-Factor), Escape Artist, Fastbreak, Dashing Deadeye
SkillsPower, Ball Carrier, Accuracy, Quickness, Speed
Rating AdjustmentsAcceleration +2, Deep Throw Accuracy -3
Lightspeed

The Shadow

Recommended PhysiqueBalanced
PositionQB
AbilitiesFirst One Free (X-Factor), Spin Cycle, Clutch, Human Joystick
SkillsBall Carrier, Quickness, Speed, Skill Moves, Stability, Fitness
Rating AdjustmentsNone
The Shadow

Juggernaut

Recommended PhysiqueBruiser
PositionHB
AbilitiesFreight Train (X-Factor), Bulldozer, Arm Bar, Tank
SkillsBall Carrier, Quickness, Speed, Skill Moves, Stability, Fitness
Rating AdjustmentsStamina +2, Acceleration -3, Change of Direction -3
Juggernaut

Double Agent

Recommended PhysiqueAgile
PositionHB
AbilitiesSatellite (X-Factor), Backfield Mismatch, RB Apprentice, Short in Elite
SkillsBall Carrier, Quickness, Speed, Skill Moves, Catching, Fitness
Rating AdjustmentsCatch +2, Speed -3
Double Agent

Moonshot

Recommended PhysiqueBalanced
PositionWR
AbilitiesMosses (X-Factor), Outside Apprentice, Deep Out Elite, Deep in Elite
SkillsCatching, Speed, Quickness, Skill Moves, Fitness
Rating AdjustmentsNone
Moonshot

Pathfinder

Recommended PhysiqueBruiser
PositionWR
AbilitiesYAC them Up (X-Factor), WR Apprentice, Grab-N-Go, Closer
SkillsCatching, Speed, Quickness, Stability, Fitness
Rating AdjustmentsAcceleration +2, Change of Direction +2, Speed -3
Pathfinder

Lucky 7’s

Recommended PhysiqueAgile
PositionWR
AbilitiesRAC them Up (X-Factor), Slot Apprentice, Matchup Nightmare, Slot-O-Matic
SkillsCatching, Speed, Quickness, Skill Moves, Stability, Fitness
Rating AdjustmentsCatch +5, Acceleration -4, Change of Direction -4
Lucky 7’s

Hawk

Recommended PhysiqueAgile
PositionLB
AbilitiesZone Hawk (X-Factor), Short Route KO, Medium Route KO, Lurker
SkillsCoverage, Tackling, Quickness, Speed, Catching
Rating AdjustmentsHit Power +2, Speed -3
Hawk

Infiltrator

Recommended PhysiqueBruiser
PositionLB
AbilitiesAvalanche (X-Factor), Lumberjack, Strip Specialist, Secure Tackler
SkillsTackling, Run Stopping, Quickness, Speed, Fitness
Rating AdjustmentsFitness +2, Block Shedding -3
Infiltrator

Mojo

Recommended PhysiqueAgile
PositionWR
AbilitiesBottleneck (X-Factor), Pick Artist, Route Appearance, Deep Route KO
SkillsCoverage, Catching, Quickness, Speed, Tackling
Rating AdjustmentsMan Coverage +2, Zone Coverage +2, Catch -3
Mojo

The Freak

Recommended PhysiqueBalanced
PositionLB
AbilitiesWrecking Ball (X-Factor), Energizer, Under Pressure, Tackle Supreme
SkillsTackling, Ball Carrier, Skill Moves, Speed, Stability, Quickness, Coverage
Rating AdjustmentsNone
The Freak

Goliath

Recommended PhysiqueAgile
PositionLB
AbilitiesVanguard (X-Factor), Honorary Lineman, Backlash, Short Out Elite
SkillsTackling, Speed, Quickness, Catching, Coverage, Stability, Skill Moves
Rating AdjustmentsMan Coverage +2, Zone Coverage +2, Tackle -3
Goliath

Hitman

Recommended PhysiqueBalanced
PositionQB
AbilitiesShutdown (X-Factor), Acrobat, Gusty Scrambler, Tip Drill
SkillsPower, Pocket Improv, Tackling, Quickness, Speed, Coverage, Stability
Rating AdjustmentsNone
Goliath

Conclusion:

As shown above, all skills in Madden 22 can be upgraded with five skill points. In addition, the OVR for all courses is 80, except for generals, infiltrators, and magic. General started users from 79 OVR, while Infiltrator and Mojo started from 81 OVR. Through the content of this article, I hope you can have a better gaming experience in Madden 22 The Yard.

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